HCI



Engineering Human-Computer Interaction

Contact: Gaëlle Calvary

Lectures and project: François Bérard (FB) & Gaëlle Calvary (GC) & Tom Jullien (TJ)

Goals

The goal is to master the core principles of human-centered approaches for analyzing, designing, implementing and evaluating interactive systems. At the end, students will be familiar with utility (good coverage of the needs) and usability (good quality of service) in context, the two key properties in Human-Computer Interaction for structuring the development and evaluation of User Interfaces (UI). Principles are applied to graphical UIs, including websites.

Content

The course presents the key steps and models in user-centered design. It also covers ergonomic criteria for sustaining both the design and evaluation of user interfaces.

  • Analysis: problem definition and constraints for the solution (in situ observation, models of the user, environment, activity, platform, existing systems, the rationale of the system)
  • Design: sketching and external specifications (models of the task, domain, abstract and concrete user interfaces, ergonomic inspection)
  • Implementation: rapid prototyping, programming environments, software architecture models
  • Evaluation: predictive and experimental, qualitative and quantitative approaches.

The course includes 12h of formal lectures and 21h of project. Each lecture is immediately applied to the project. Therefore it is highly important to attend each session. The project is conducted in groups of 3 students. Students have to analyze a need, and then design, prototype, and evaluate an interactive system. The topic is proposed by the students, and moderated by the teacher. Students have to produce two documents (first analysis and then design) and present their prototype and evaluation (protocol and results) during a defense.

Schedule

Be careful, deadlines are coming quickly short and it is not possible to postpone them. You must work regularly and efficiently from the start of the project. Do not neglect the dependence on the terrain, which requires thoughtful organization.

DateTypeTopicDeadlines & Comments
1February 78:00 Lecture 1 (GC)Introduction to HCI: motivations and challenges(zooming on analysis) 
  9:45: Lecture 2 (FB)Introduction to HCI, Framing of the project and creation of groups
2February 148:00 Lecture 3 (GC)Validating groups and project topics, beginning of the analysisGroups created and topics validated
  9:45 Project 1 (TJ)Analysis 
3February 218:00 Project 2 (TJ)Analysis 
  9:45 Lecture 4 (FB)Psychology 
4February 288:00 Lecture 5 (GC)Mock-up vs prototypingRequirements Document to be delivered on March 3rd
  9:45 Project 3 (TJ)Analysis 
5March 148:00 Lecture 6 (GC)DESIGN >>> Ergonomic vs. software design
  9:45 Project 4 (TJ)Beginning of design 
6March 218:00 Project 5 (TJ)Design 
  9:45 Lecture 7 (FB)User Action Notation 
7March 288:00 Project 6 (TJ)Design 
  9:45 Lecture 8 (FB)EvaluationExternal Specifications Document to be delivered on March 28
8April 48:00 Project 7 (TJ)Evaluation and prototyping 
  9:45 Project 8 (TJ)Evaluation and prototyping 
9April 118:00 Project 9 (TJ)Evaluation and prototyping 
  9:45 Project 10 (TJ)Evaluation and prototyping 
10April 188:00 Project 11 (TJ)Evaluation and prototyping 
  9:45 Project 12 (TJ)End of evaluation and prototyping 
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